Sunday, December 28, 2014

First Post



A week and a half of work. For the record, I officially started December 18. I thought of the concept a week before. Insectophobia is a working title. I'll get a demo up and running by Feedback Friday. 

About the game (Working out the game mechanics):
A top down shooter horror(?) action game. 

About my skill level:
I am somewhat brand new to Unity. I fiddled around with Unity for a month half a year ago. Then I started back up again this month. 

I used to fiddle around with RPG Maker for a long time, VX and VX Ace, probably about a year or so. Never made a real game.

I use Playmaker for scripting. I know very basic computer programming. I have the knowledge to edit and modify existing code or create a simple movement script but I never liked finding programming mistakes. Going through hundreds of lines to change one variable was massively disheartening. I only used two custom scripts that took me several hours to complete even though I added only 10 or so lines. I used the original 2d camera script used in the unity 2d tutorial and the Brackey's arm rotation script each with my own major adjustment.

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